Monthly Archive for July, 2010

GameJams

Gamejams are where game developers get together and make games in each other’s company, usually with a time limit and a specific theme. Sometimes the games are collaborations, sometimes they are solo projects.

Over the last two months and a bit, I’ve been to five of these events, and I’ve enjoyed them enormously. I’ve been trying to make games in 48 hours, 24 hours, 12 hours, and often just 3 hours or less.

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